playSMS version 1.4.3 is available for download. This version contains bugfixes and security fixes. Vulnerability found on previous playSMS considered severe and it is recommended to upgrade previous playSMS installation with version 1.4.3 as soon as possible.
Please visit this playSMS Forum post for more information.
Technical advisory about certain security vulnerability of playSMS related to this release has been published by Lucas Rosevear of NCC Group:
playSMS version 1.4.2 has been released and is available for download. Version 1.4.1 is skipped due to MySQL 5.7++ and PHP 7.2 compatibility. playSMS version 1.4.2 is not planned but has to be released, the major reason was security patches is required for known playSMS 1.4 vulnerabilities. It has also some fixes related MySQL server’s update and PHP 7, and some other bugfixes. If you installed previous version it is recommended to immediately update to this version.
Change logs can be read in this closed issues list and this commits list.
Get playSMS version 1.4.2 from playSMS download page.
Short announcement. Recently I’ve updated the image antonraharja/playsms on Docker registry with playSMS 1.4. It means when you follow the previous Docker playSMS tutorial I wrote now you’ll get playSMS 1.4 installed.
Here is the full step by step tutorial:
Just to remind you how I create the playSMS Docker image, here is the project website:
I’ve written a tutorial on how to install playSMS 1.4 on Ubuntu 16.04 with PHP 7.0. The selected web server is Nginx and database server is MySQL 5.7.
I should say that playSMS 1.4 isn’t ready for PHP 7, but with some adjustment it could work.
Please visit the link for full step by step tutorial: http://bit.ly/playsms14php7
You might find these videos helpful if you’re new to playSMS and would like to get started a bit faster. I see that the tutorial is using the latest playSMS version at the moment and that is good.
Here you are:
Thanks to the uploader. Please visit this blog for some more explanation (some additional screenshots).
I would like to announce that I stumbled upon something that I considered a MAJOR bug, during a project using playSMS 1.2.1. The bug was causing most of the SMS sent more than once, I saw twice but it could be more.
I think I know why. I suspect the way playSMS daemon send the SMS to gateways were coded wrongly.
A fix is on the way. I suggest NOT to use playSMS 1.2 and above until next release, 1.3 is available.
Sorry for the trouble. Discuss here.
It’s been an interesting week, adding a new project related to playSMS, called: docker-playsms.
Read the intro here:
And read this article as an example implementation of the project:
Discuss Docker for playSMS here: